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Infinite Game: Difference between revisions

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| caption = The thumbnail of Infinite Game
| caption = The thumbnail of Infinite Game
| releasedate = October 30 2021
| releasedate = October 30 2021
| lang = Block coding
| lang = Scratch
| platform = Scratch
| platform = Web
| license = Unknown
| license = Other/Open-Source
| dev = [[User:swee|Swee]]
| dev = [[User:swee|Swee]]
| site = https://scratch.mit.edu/projects/590276640/
| site = https://scratch.mit.edu/projects/590276640/
Line 18: Line 18:
It also used cloud variables to store the high score and the user that has the high score. Letters were encoded to numbers using the system Swee made in his cloud variable chat experiment that [https://scratch.mit.edu/projects/521445829/ got taken down.]
It also used cloud variables to store the high score and the user that has the high score. Letters were encoded to numbers using the system Swee made in his cloud variable chat experiment that [https://scratch.mit.edu/projects/521445829/ got taken down.]


=== Generated chunks ===
== Generated chunks ==
There are 4 types of chunks that Infinite game can load into the level, all 4 of them are shown in the screenshot above
There are 4 types of chunks that Infinite game can load into the level, all 4 of them are shown in the screenshot above


# Grassy ground - With spike ceiling
# Grassy ground - With spike ceiling
# Grassy ground - Plain
# Grassy ground - Plain
# Lower ground with spike
# Lower ground - Spike
# Quicksand floor
# Quicksand


(The player slows down in #4 and slowly gets moved to the void, can be escaped by jumping)
(The player slows down in #4 and slowly gets moved to the void, can be escaped by jumping)

Latest revision as of 21:22, 18 February 2025


The thumbnail of Infinite Game
Released October 30 2021
Language Scratch
Platform(s) Web
License Other/Open-Source
Created by Swee
Website https://scratch.mit.edu/projects/590276640/

Infinite Game is a game in Scratch Swee made to simulate the logic of an infinitely generated level.

The player is a dark grey box that scrolls to the right automatically, it can be temporarily stopped/slowed down by holding the left arrow key, and can jump using the space key.

Screenshot of Infinite Game
Screenshot of Infinite Game

It has music and SFX created using BeepBox made to sound like chiptune/8-bit.

It also used cloud variables to store the high score and the user that has the high score. Letters were encoded to numbers using the system Swee made in his cloud variable chat experiment that got taken down.

Generated chunks

There are 4 types of chunks that Infinite game can load into the level, all 4 of them are shown in the screenshot above

  1. Grassy ground - With spike ceiling
  2. Grassy ground - Plain
  3. Lower ground - Spike
  4. Quicksand

(The player slows down in #4 and slowly gets moved to the void, can be escaped by jumping)